The Adventurezator is an emergent adventure game about creating emergent adventure games!
You enter the room. Squinting your eyes under the dim light, you can make up the improbable form of a pig with wings. It is glorious. “We are Pigasus. Mighty game developers”, asserts the airborne swine, “And this here is Adventurezator”.
Adventurezator is an adventure game. Well, sort of. You see, we all love adventure games (as all sentient beings in their right minds should) but you must admit that even the best of them lack something very special: good old YOU.
In Adventurezator, you not only play an ever-renewed pile of brilliantly designed point-and-click adventures: you actually get to design your own, and publish them too! The best part? You can do that without all that boring programming, or math. It’s all very technical, but (if we had to put it in layman’s terms) it works like a very fancy cable connected directly to your brilliance.
You stare at the flying mammal for a while, barely containing your happiness. But still, you could use a little more detailed information. Something like a feature list. Maybe with bullet points. Pigasus opens its inventory and gladly gives it to you.
Features:
Minimum System Requirements | Recommended System Requirements | |
OS | Windows XP / Vista / 7 / 8 | Windows 7 |
CPU | 1.7 GHz Dual Core | Intel Core i5 2.2 GHz, AMD Athlon 64 2.2Ghz |
RAM | 4 GB RAM | 8 GB RAM |
Graphics | NVIDIA GeForce GTX 250, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM | NVIDIA GeForce GTX 460, AMD Radeon HD 6850, or better with at least 1 GB VRAM |
DirectX | Version 9.0 | Version 11 |
Network | - | Broadband Internet connection |
HDD | 1 GB available space | 2 GB available space |
Soundcard | DirectX Compatible Sound Card | DirectX Compatible Sound Card |